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Fallout 4 armorsmith extended color swap
Fallout 4 armorsmith extended color swap




You'll notice the synth appears to be levitating. That still preserves some of the unique dialogue while allowing them to stay alive without running their little horror show.Īs a part of her parole, Penny had to work with a member of the Railroad (see above right). I hacked the factions of the NPCs, and made them my settlers instead. I decided for Covenant that I didn't like the game's solutions, so I made one of my own. Her last action is to go into the Institute and try to save as many synths as possible, and she stops talking after that. She has seen countless friends and comrades die, and the people she tried to rescue. She has seen her friend die from a failed memory wipe, and the living body possessed by a stranger. The Institute knows they feel pain, you observe them testing on synths and talking about it and they will inflict pain on synths without compassion because they simultaneously say that synths aren't really suffering which makes no sense! Now, Glory is one of the few synths that hasn't been memory wiped, and synths will tell you that life as a slave is a horror show. Dr Carrington tells you the agents have been suffering PTSD. Well, the funny thing is, there's one immediately offered when you return to the Railroad.

fallout 4 armorsmith extended color swap

When Glory didn't disappear, I decided to play as if that was what had happened. There's not a lot of freedom in the game, so to hell with what is supposed to happen. Glory is supposed to die, and the characters around her stop noticing her, and talk about her as if she's not there, as soon as you kill the Institute.

fallout 4 armorsmith extended color swap

The list of agents - dead ones are crossed out.






Fallout 4 armorsmith extended color swap